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Hah. Like every decent to major exclusive on the ps3 has broken a million, particularly those published by Sony.  A million may be an arbitrary number, but it's a respectable amount of sales that I'mgoign to use as a guage for this post.

These ps3 exclusive titles have broken a million (and all but one are published by Sony):

Resistance 1/2
MotorStorm
LBP
Uncharted
MGS4
Gran Turismo 5: Prologue
Ratchet & Clank Future
Heavenly Sword

Six of those have broken two million, and by the end of this year, the same six will have probably broken 3 million.  Possibly seven, depending on Resistance 2's legs and holiday sales.

And soon these will break a million:

MotorStorm: Pacific Rift
Socom: Confrontation (once it's released in Europe)
Killzone 2 (within mere weeks)

Comparatively, Microsoft has games like Viva Pinata 2, Banjo & Kazooie, Lost Odyssey, and others that are struggling to get there. Sony has some too, like Lair, but that game sucked unlike these others.

The only truly amazing sellers Microsoft has are Halo and Gears, and it took a hell of a lot of marketing for them to get there. The only other video game marketing campaign in history that rivals Halo 3's is Final Fantasy VII's. Not too mention, the 360's strongest market is BY FAR North America, where shooters sell the best, while the ps3 is spread out across all three markets.

And Gran Turismo 5 will likely sell on par with Halo 3.

My point in all this is that Microsoft may have a few big sellers here and there, but their titles don't sell consistently well across the board, and these sales are related more to region and marketing than anything else.