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Demotruk said:
Mr Khan said:

This. Obviously going too far in any direction is harmful. To be a slave to the dictates of the masses would be just as bad for gaming as it is for the developers to dictate to the masses, and you see bad things come of it on both sides, this elitist developer mentality that keeps them stuck on the PS360, and the loads and loads of shovelware seen on the Wii/DS. A happy medium comes from the effort to package your vision for the consumer, and not just for yourselves, and not let the consumer ruin your vision either

 

 

 

This problem only arises because of something too many people don't understand about business: consumers often don't know what they want until it's made and available to them. Lots of developers ask their customers what they're looking for in a product, but this is not useful research! What you want to do is look at what people DO, not what they say. You learn alot more from that than asking people what they want.

That's more or less what i meant. The Wii is a good example of such, nobody knew they wanted it, but it was clearly made with the consumer in mind.

 



Monster Hunter: pissing me off since 2010.