@Nordlead:
I think you're a bit off base with that comment.
There are a multitude of reasons for them to not put their best teams on the Wii. One extremely obvious one is that their best teams are highly profitable and its a risk to take them off what they are doing well to try a new platform at this stage, especially as it means they will have to split up the team because fewer developers are required to create a Wii game compared to a PS3/Xbox 360 game.
In terms of quality, the very best teams can hang with Nintendo and do fine in comparison but they are doing extremely good work where they are. Bungie, Epic, Infinity Ward are three such shooter developers, or Bioware and Bethesda are examples of developers who do extremely well for themselves on the high performance systems. Theres no reason to change a winning formula, which is why Publishers are using their lower tier developers on the Wii in hopes that they can produce good work for them.
Tease.







