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averyblund said:

LordTheNightKnight said:

The point is that this was about getting the potential of the Wii unlocked. The same reason Rogue Squadron II only pushed half to a third as many polygons as III.

 

Yeah I totally agree that there is a lot more to be used. I mean compare some of the recent nice looking games to a lot of the ugly games in the first year or so. I'm not saying that there weren't good looking games, but the percentage has gone up significantly. I expect that to continue.

 

The thing is that they got a quarter of the enemy count of the 360 version in this game (you don't see all at once, but neither do you on the 360 version). I remember people bashed the Wii for being too weak to have significant AI. At the very least, this proves them wrong.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs