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LordTheNightKnight said:

The point is that this was about getting the potential of the Wii unlocked. The same reason Rogue Squadron II only pushed half to a third as many polygons as III.

 

Yeah I totally agree that there is a lot more to be used. I mean compare some of the recent nice looking games to a lot of the ugly games in the first year or so. I'm not saying that there weren't good looking games, but the percentage has gone up significantly. I expect that to continue.



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