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BTW, one of the big things you're ignoring about the PSX success (and its games) were a few things:

1. CD format instead of cartridge saved devs loads of money
2. Super-simple to program for (C++, basically)
3. Sony was extremely helpful to developers

Now look at the PS3:

1. Blu-ray format instead of DVD-9 is costing devs money
2. By most accounts, it's hard to program for the Cell (compared to the easier 360)
3. Microsoft is extremely helpful to developers

MS has basically taken Sony's successful formula and tweaked it for their own use while Sony has only strayed from that great formula they used for the PSX.



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