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Rubido, as I said Nintendo is following the Blue Ocean Strategy, it's not simply a separate market of core and casual consumers which Nintendo need to win. This strategy REQUIRES non-competition over the core market, it doesn't work if you try to compete for it(by which I mean, react with price cuts, spend more money on core games than your competitors, etc.). I suggest you read about it, the link in my sig is useful for that.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.