starcraft said:
You're kidding right? We don't include the development of engines in timeframes for any others such as Bioware or Square Enix. Besides, Epic has three teams. One works on the Unreal Engine, one works on Unreal Tournament, and one works on Gears of War. That's a big "if" my friend. |
Which means we can cut some time off the Killzone 2 development time, right? And even so, there weren't development tools released for the PS3 until the beginning of 2006, and furthermore, Killzone: Liberation wasn't released until october 2006.
Killzone 2 has not had a development cycle of 4 years, it is simply impossible that they have been working full force on it since before the infamous CGI trailer was released at E3 '05.







