Ascended_Saiyan3 said:
Rainbird said:
Ascended_Saiyan3 said:
I hope you don't mind if I wait for a proper analysis of the framerate (like with the demo). You come across as a person that hasn't played through Killzone 2, yet. NO reviewer has said what you've said. I'll leave the Killzone 2 part of the discussion at that.
COD4 was pushing one system, but not the other. Remember 600p is not a PS3 centric resolution. With the Z-buffer, etc in COD4, it's JUST enough room to fit into the X360's eDRAM (the only way 60fps is possible on the X360 at that resolution or higher).
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Don't get me wrong, the game looks amazing, but if you say that there are never framerate drops on more than 2 FPS, then you either haven't played the game or you are blind. So far, it's only been a problem in the earlier levels that features bigger areas, more enemies and more action, but they are there.
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Why are you saying I said things I didn't say? I'm following the analysis done on the game so far. The post of mine that you didn't quote (the one that has EXACTLY what I said in it) places conditions on the framerate drops greater than 2fps. It's what the analysis of Killzone 2 points out so far.
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Ah shit, sorry, I misread your post.