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Ascended_Saiyan3 said:
Rainbird said:
Ascended_Saiyan3 said:

I hope you don't mind if I wait for a proper analysis of the framerate (like with the demo).  You come across as a person that hasn't played through Killzone 2, yet.  NO reviewer has said what you've said.  I'll leave the Killzone 2 part of the discussion at that.

COD4 was pushing one system, but not the other.  Remember 600p is not a PS3 centric resolution.  With the Z-buffer, etc in COD4, it's JUST enough room to fit into the X360's eDRAM (the only way 60fps is possible on the X360 at that resolution or higher).

Don't get me wrong, the game looks amazing, but if you say that there are never framerate drops on more than 2 FPS, then you either haven't played the game or you are blind. So far, it's only been a problem in the earlier levels that features bigger areas, more enemies and more action, but they are there.

Why are you saying I said things I didn't say?  I'm following the analysis done on the game so far.  The post of mine that you didn't quote (the one that has EXACTLY what I said in it) places conditions on the framerate drops greater than 2fps.  It's what the analysis of Killzone 2 points out so far.

 

Ah shit, sorry, I misread your post.