An odd move by Capcom if the games exclusivity wasn't bought up by MS.
The PS3 version of Lost Planet managed to hit 400k after an extremely long delay.
If we take a look at what happened with Rainbow Six Vegas, it was released over 7 months later and managed to hit 400k on the PS3 aswell.
Then the sequel, Rainbow Six Vegas 2, launched on the same day as the 360 version, and it managed to break over 1 million on the PS3.
I'd imagine this trend will continue with Bioshock 2.
Bioshock for the PS3 is sitting on 350k at the moment, but I reckon the sequel if released on the same day as the 360 version and if good enough, could break 1 million on the PS3.
Capcom had the potential in my opinion, after creating a basic install base with a late port, to sell another million copies. Another late port will probably not have the chance to do so though.
I'm not exactly sure why this decision was taken, but I'm going to wildly speculate on a few reasons now:
1. Capcom looked at the sales of the PS3 version of Lost Planet, and figured a sequel would only do similiar numbers.
2. MS bought exclusive rights to the game.
3. The team creating Lost Planet doesn't have the resources to be creating two versions of the game at the same time.








