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Also to add in another point.

When you kill a locust and it falls down into debris, a door, etc... it is nothing close to what is shown in Killzone 2.

WHen an enemy is killed a Killzone 2 and crashes into a door or debris, etc... it reacts to those obstacles in front of it. If you also pay attention to videos of Killzone 2 you will see that sometimes when a Helghast is shot and falling down they try to grab onto stuff to keep themselves up. Things like these are non-existant in Gears of War.

These kinds of things also fall into the "Graphics" debate. I find it funny how it is always ignored and all people care about are textures.

Once again, this is my opinion, but I am confident in saying my opinion is spot on.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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