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I'm shocked to hear all the positive mentions of RS1. To me this game put FPS's on Wii back by 2 years. Before that nightmare everybody was pumped for the potential of an FPS on WIi, after playing people went back to sticks. It was only after games like Metroid and MoH proved that the Wii could do it that we started getting some decent efforts.

I will never forget buying a Wii with Red Steel after bragging for months to my 360 and PS2 owning friends about how the WIi would change gaming, only to be embarrassed by some of the most broken controls of any game in history. Zooming never worked, aiming was a nightmare- I mean when CoD3 is considered better controlling you know a game is not hot. Had the story or graphics been amazing it might have made things a little better, but in the end I really do blame Red Steel for starting off the idea that the Wii is not a real console, and that the controls are a gimmick.

This game hurt the Wii more than anything Data Designs could ever make, or any other 3rd party. It made the Wii seem like a joke, and it has taken years to wear that off. So sorry if I hold some reservations about a sequel. It could be great, but they have a lot to make up for.



XBL: WiiVault Wii: PM me  PSN: WiiVault

PC: AMD Athlon II Quadcore 635 (OC to 4.0ghz) , ATI Radeon 5770 1GB (x2)

MacBook Pro C2D 2.8ghz, 9600m GT 512 iMac: C2D 2.0, X2600XT 256