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Pristine20 said:
Khuutra said:
Pristine20 said:
Khuutra said:
Pristine20 said:
Diablerie said:

Final Fantasy XII

I did it for the story.  I really hated the combat system and that just killed it for me.  But I wanted to see how the story went so I sucked it up and kept going.

Wow. IMO, the story was the worst thing about the game. I could predict everything right from the beginning. It was actually the gameplay that got me through. Never has there been any other FF game (at least from the ps era) where the final boss was obvious from the first cutscene

What.

Yes. Exactly what twists were there again? After realizing Vayne's thirst for power, I had the feeling he was probably going to do a lot worse to get it. His father's death wasn't a surprise. i can't think of anything else that comes remotely close to a twist.

....Venat wasn't even in the script for the game's first ten hours and they were the single most important figure in the story.

What are you trying to pull?

I admit that I didn't see Venat coming. but if "it" had ended up being the real thing to contend with not Vayne, I'd have been happier I guess. My real problem was that I was expecting emotional touches like FFX and FFVIII lol. The story just felt distant and like just another war between kingdoms.

Venat was the source of the primary conflict throughout the game, the driving force behind both Vayne and Cid, and the source of knowledge about the Magicite and Nethicite. The conflict between the Occuria and humanity was the source of all the major decision-making which was leveled by Ashe and Basch and the rest, and the source of the driving forces behind the actionso f half the major characters.

You didn't guess everything from the beginning. You didn't even guess a quarter of it.