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Pristine20 said:
Khuutra said:
Pristine20 said:
Diablerie said:

Final Fantasy XII

I did it for the story.  I really hated the combat system and that just killed it for me.  But I wanted to see how the story went so I sucked it up and kept going.

Wow. IMO, the story was the worst thing about the game. I could predict everything right from the beginning. It was actually the gameplay that got me through. Never has there been any other FF game (at least from the ps era) where the final boss was obvious from the first cutscene

What.

 

Yes. Exactly what twists were there again? After realizing Vayne's thirst for power, I had the feeling he was probably going to do a lot worse to get it. His father's death wasn't a surprise. i can't think of anything else that comes remotely close to a twist.

I think the twists in that game occurred in the first 20 minutes when they kept changing your main character.  I think one of the reasons I didn't get attached to Vaan (other than he was a terrible character) was that for the first 30 minutes of playing I kept expecting him to die and I would start playing someone else.

I mean really, sorry to bitch a lot about FF tonight, but what a shitty thing to do the player.  Introduce the princess lady and the knight, kill them, introduce the kid, kill him off, and then start as Vaan.