Ail said:
When you have to work with 1/4th the memory and less cpu/graphics IF you decide to port the game as is, it's kinda expected that graphics will not be the only thing suffering, I think that is why companies like EA actually are trying not to do straight ports but going for something different. |
First of all, I don't know the machine specs, so I am not going to debate that.
However, poor machine specs does not excuse poor game design decisions. After all, a lot was done on the PS2 and it has less hardware than the Gamecube. And we all know that the Wii is nothing more than two GCs duck-taped together.
Mike from Morgantown
PS -- Yes, I know its duct-taped. But duck-taped is funnier!
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |








