Strange decision regarding the controls. Such context sensitivity is a workaround for the generally limited controls for strategy afforded by regular game-pads, and in spite of the Wii having IR, they decide to go with controls that are typical of a classic controller.
It still looks like it'll be awesome, and I could be wrong, they might have made better controls than I imagine, but it's strange that Pikmin is being upgraded to have IR controls while this is doing something that could have been done on any console.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







