| ChichiriMuyo said: Well, friedtofu, as I've said about a dozen times I'm hoping to figure out how people thought through the decision making process. I can read how bad the game is for hours, but what I can't read is whether the reviewer was upset about getting instead of anothe or if he spent a good deal of time on it or if he doesn't like flying games to begin with. Whether or not someone likes the game itself irrelevant. Whether or not they like the genre is. The time it took to make the decision (which for some people is 0 playtime) is important. A number grade or complaints about specific issues in the game are not. |
Actually, those are some of the most important parts.
I'm guessing this is the kind of review you want:
I'm johnny gamer turned reviewer and I love flying games. What could make a flying game bette? Dragons. I love dragons. love love love. I played this game for 10 hours but that or what I thought of the game doesn't matter because I love flying and dragons. HOORAY.
This is what most people care about:
hi, Jim reviewer and I play games for a living. Flying games may or may not be my cup of tea but I'm good at finding good and bad things a like and communicating those things well. I played Lair and since I'm a reviewer I played it all the way through and while it was pretty and had a great soundtrack, it had many probelms. --insert problems here, look at any review to find them--. Like I said, I may or may not like flying games, but I know good and I know bad and this is bad.
Does that seem about right? Or would like it even more simplified by saying that people that like flying games and/or dragons and haven't heard any of the reviews will probably give this game a go?








