Alterego-X said:
OK, did you even read anything else from Malstrom than the quoted paragraph? You are COMPLETELY misinterpreting him. Even if you read the damn titles with the introductions, you should see how wrong you are:
The Industry enters into a 'false' paradise where technology, brand names, and formula games create an artificial context. This article is filled with analyst quotes predicting PS3 to be clearly dominant, the Wii ending up way last, and Malstrom laughing at them all. Washing the Hardcore Away The New World
The articles keep going on with silly metaphores about how the "traditional hardcore" gamers are doomed, going to die, sink, or go insane, while the New Market is the new paradise, for "social gamers". There is a paradigm shift, and while Nintendo is making higher tier games for their audience, they won't make traditional games for the "hardcore" audience Old Market means: cinematic, story-orientated, violent games, that has a long learning curve, and you play them alone in a dark room. New market means: social, light-hearted games with short learning curves, and with more connection to real life. The "tiers" picture that you are referring to, only shows the traditional market, (obviously, since most of the new ones doesn't exist yet), and it is not a representation of Nintendo's strategy, it is supposed to show the difference between tiers, GENERALLY!
Also, how can you say that "She just became a more dedicated player" , but not more "hardcore"? The many definitions of "hardcore" all revolve around being a dedicated, enthusiastic gamer. What makes GTA IV more hardcore than The Sims 3? They are both sandbox games in a large, open area, with similar amount of content. What makes one of them "lower tier"? Violence? LOL
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Again, I always wrote "hardcore" because I was too lazy to use another explanation. A lower tier? I never used that word. I think you completely misunderstood what I was trying to say
You think I'm some kind of hardcore gamer who thinks he's better than his own girlfriend, don't you? 
I'm also talking about another article, not the ones you listed there. I just think Malstrom has an interesting concept but I dissagree with him on certain aspects.
Oh and I've read a hell of a lot of things from Sean, not only on his website.
Edit: I doubt cinematic and story driven games will dissappear. They appeal not only to a certain type of gamer but to a certain type of people and those people will always be interested in those games. IF those games dissappear they will because the market doesn't cater to them anymore. In my opinion, that is 







