BrainBoxLtd said:
Matt C. demoed this thing at was pretty impressed with it, claiming it out Wiied the Wii. (Wish I had found this video first.)
This happened at the 2008 CES, before Wii Motion Plus was introduced. Still it looks like really cool, and the people behind seem to have some level of practical solutions behind a lack of traditional interface options. But your point stands Shams about the Wii Remote’s ability to encompass numerous input options in one small device. |
I have no doubt it beats the Wii - with Motion+ - for many types of games.
But - the brilliance behind the Wii is the "all-in-one" solution.
- want a normal controller? turn it 90degrees, and done.
- want to select things on the screen ala mouse? Just point at the screen, and done.
- want 'broad' gesture recognition? Just swing it around - done.
The Wiimote has a speaker, has force feedback, shows which player you are (and the battery level), etc.
...
If this tech is accurate enough to detect 'button presses' (i.e. tiny twitches in the fingers) reliably - then it may well be game on. MS can release several 'shells' (plastic) to make it more intuitive to use - and the tech could take care of the rest.
Personally, I don't care *that* much about gestures for the Wii. The screen pointing interface is much more important.
Gesta Non Verba
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