badgenome said:
They've talked a bit about how they're doing it. Basically, they are going to try and make it so that whatever decisions you made in the first game will be reflected in the sequel. You can read it here, but the money line is: "Now obviously that has painted us into a difficult position, because we have multiple threads, multiple endings ... certain characters may or not be alive. It's created extra work for us but we felt it was necessary to really capture what we were going for in Mass Effect. The short answer of how we're going to deal with those decisions in Mass Effect 2, and going forward, is that we're creating alternate versions of all sorts of scenarios. We're almost creating, I hate to say 2 full games, but we're definitely creating more content that what a person will see on one playthrough."
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All that is good and dandy but where does that leave the people I am talking about? The people who have not played ME so they do not have a save of the game. Especially seeing as it will probably(most likely as Bioware is now a EA property) a multiplatform title.


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