| NJ5 said: You knew full well what you'd get when Dead Rising came to the Wii No, I wasn't expecting bad programming and terrible animations or static enemies/extremely dumb AI nor should anyone expect that from Capcom. Check the video out: http://www.capcom.co.jp/deadrising_wii/swf/action_jimendorril.swf (red button as I said in the edited post) |
When you have to work with 1/4th the memory and less cpu/graphics IF you decide to port the game as is, it's kinda expected that graphics will not be the only thing suffering, I think that is why companies like EA actually are trying not to do straight ports but going for something different.








