| Soriku said: @Cactus and Bitmap |
Yeah, that's why I said the most sensible path would be to develop with the wii in mind, and simultaneously release 360/ps3 versions with the same art assets, just higher render resolution. But that'd mean jap devs would need something like Framework or Crystal Tools and that's a lot of $$ to develop that kind of solutions and it's way too late into the cycle to do it.
Anyways, we'll always have the DS and the PSP, right? ;)








