Words Of Wisdom said:
What aspect of Lufia do you think should revive in particular? Story? Characters? Battle system? Name only? Lufia 2: Rise of the Sinistrals was arguably one of the best RPGs on the Super Nintendo however the rest of the Lufia games, while not bad, were not the best of the proverbial bunch. Would it be pleasantly nostalgic? Yes. |
But every game in the series is pretty much an "overhaul" when compared back in forth between each one. Outside of the storyline, recurring characters, and staple gameplay elements. Lufia was pretty basic in the gameplay department for an RPG but Lufia II really ramped it up, throwing in ingenious puzzle elements to the dungeons and modernizing, and arguably perfecting the turn based battle system. The Legend Returns for the GBC severely toned down the puzzle elements and field actions in favor of randomized dungeon layouts and countless hidden rooms with treasures, and 9-character battle parties with the formation and IP rules. Ruins of Lore for the GBA went back to the Lufia II style but made the monster breeding a much larger part of the battles and added a class system for the main characters.
Basically, Lufia changes itself up every chance it gets.
Tag - "No trolling on my watch!"








