Rpruett said:
I understand what you are saying (The Wii Mote is designed better, but thats simply because Nintendo wants that to be your primary means of gameplay), but for the most part overall he is right. Just because the Wii remote has a pointer, doesn't necessarily mean the Sixaxis couldn't implement one. It's just not necessary since the Sixaxis is more of another feature and not a primary feature. I don't disagree that certain games would be more difficult to play with just a straight Sixaxis controller. (Tennis comes to mind). If Sony wanted to compete directly with Wii though, they could incorporate similar features. Such as a Tennis Racket that mounts the controller into it. Or other extraneous attachments.
Sony realizes that the PS3 is too highly priced to be that mainstream product that the Wii has become. Even with motion controls. It's just not feasible for them to go all in on the motion sensing department when their console still costs 400$ and remains the most expensive on the market. Maybe if the PS3 were in the Wii's position we would see more creativity in that department. |
No he isn't. The Wii remote is a completely different concept, the controller is based around the motion controls while the Sixaxis only includes them because Sony realised how amazed people reacted to Nintendo's controller. That's the definition of a gimmick, isn't it?
And we are talking about the way it is, not the way it could be. Saying Sony could implement a pointer in the sixaxis is a bad argument because, well, they didn't include one. And you say the motion controls are just "another feature" which is exactly what I'm saying: It's a gimmick
The Wii remote has far more advanced motion controls and was developed around them. Thus it is possible to play almost every Wii game with motion controls. And the sixaxis can't be implemented in most games. Tell me how could you swing our sword in Zelda with the Sixaxis? Go fishing? Play a point and click adventure? Basically everything you need a pointer for or need to hold your controller in one hand is no-go territory for the sixaxis.
The sixaxis also wasn't developed with the thought that it should be connected to some kind of peripheral like a racket. How should that work exactly? 
Basically the Wii remote is a well thought-out concept that makes it possible to play almost every game with motion controls while the sixaxis' motion controls can only be used in a handful of games.The sixaxis' motion controls can only be used in a handful of games, though. Isn't that what Sony was saying about the DS? "A Touchscreen is cool but you will only need it in a handfull of games and it won't improve the experience. It's a gimmick." Of course with the PS4 Sony could easily develop a new controller that implements motion controls much better. But to put it simple: The sixaxis' motion controls have only been well implemented in a handfull of games (granted, those games work great with it!) and almost cost Sony fans the rumble feature (officially at least
).
What yoyo did was saying the Wii remote is just as much a gimmick as the sixaxis' motion controls, which is wrong. Anybody who wants to tell me the sixaxis can be used and is being used in as many ways as the Wii remote has to play some Wii Sports 







