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BengaBenga said:
jammy2211 said:
BengaBenga said:
Can someone explain to me why they would like a FPS but not an on-rail shooter?!?
The only difference is the ability to walk (yes, that's a big difference), but you'll get much a more scripted (aka movielike) experience in return. That's not too bad for a horrorgame, is it?!?

I want the freedom and exploration, not just being guided along pointing at stuff and clicking. I dunno, after HOTD:OK it just seems annoying to have another on-rails, it's been done.

 People probably wouldn't be disappointed if it wasn't a Dead Space game, the original was so great because of the level design and the way exploring the ship gave you this feeling of isolation. It seems to be losing alot of what made Dead Space great :/.

 

uhm, unlike FPS and TPS you mean?!? They've been done much more often than Arcade shooters. And calling them pointing and clicking makes me show you this: http://www.youtube.com/watch?v=8YePLMI9pu4 

Lightgun games are definitely skill based.

And since the original didn't exactly meet EA's demands it's quite logical that they try something different. Good games are good games, no matter the genre and from the trailer and the fact EA Redwood is making it I'm expecting a very good game.

This is only bad for the people who aren't looking forward to the horror aspects of the game. After reading that interview it seems that the script will be written for some really shocking, chilling moments which a lot of horror games are missing..

This

 The third person shooter thing hasn't been done on the Wii, except for a 5 year old GameCube port. After RE4 on Wii I think everyone has been craving a similiar type game, and after Capcom seemed resigned to the idea Dead Space was the hope to take that pedestal I guess.

 I just don't see how much further you can take the on-rails thing, will this honestly offer anything that RE:UC or HOTD haven't? I dunno, I've never been a fan of the genre, as I said, I want the freedom and exploration, and a better feeling of where you actually are, the scale etc.