| Impulsivity said: Coop is just not implemented well in almost all games. Army of Two did better then most, but even then, it seems like it would have been better with 1 person a lot of the time. The only really good coop shooter I've played is Left 4 Dead (as long as the other people on your team aren't tards). You really feel like you need each other (and not for stupid artificial reasons like both needing to push the switch at the same time) and it works great. RE5 strikes me as just another generic action game that I can't get too excited about at all. I think I'd rather just go play L4D some more instead of picking up this game. |
There's a reason for that.
Co-op modes are usually made as bonus modes, and that they often take place in the missions/areas that are meant to be cleared solo, only with more (and possibly tougher) enemies. In order to get the most out of co-op modes you'd have to design at least a single campaign around it, so that the designers can plan the stages, events, mechanics etc. accordingly. Left 4 Dead is built completely around co-op play, and that's why it apparently does it so well - and that's also why it has no worthwhile single player mode.
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