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I'll call 800-900k WW when all is said and done. As others said, it will launch big and then drop like a rock after people start realizing that it's a $60 game that clocks in at 8 or so hours with no online component.

Besides, even the God of War series isn't a huge seller and it released on a massively popular system to phenominal reviews. Heavenly Sword will probably do well in the US, mediocre in the EU (powered by UK sales), and terrible in Japan.




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