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Sony - Sixaxis a mistake? - View Post

Motion control is not a mistake, but SIXAXIS was because it was clearly a last-minute, halfhearted attempt. Sony needed to either take the plunge (as Wii did) or not play at all (as 360 did). Half measures don't work for things like this.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

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What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.