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noname2200 said:

And as a sidenote, I hate even the idea of Radiant AI. I'm not sure if that's what's responsible for quest-characters in my Fallout game dying before I reach them, but I suspect it is, and I have to say that it adds nothing to the game.

Assuming you're talking about Fallout 3, then yeah, probably Radiant A.I. would be the culprit. Bethesda advertised it during Oblivion's release. They said they put two characters who were suppose to sweep and gave only one of them a broom and eventually the other one killed the other for the broom. Stuff like that.

I must be magic or something, I played Oblivion for over 100 hours on my PC, another 40 on the 360, and played Fallout 3 for over 40 hours, and shit like that and what you described never happened for me. Maybe it's because I usually play as a mostly pure good guy or something, but almost everything is always predictable where it should be. "Craziest" things I saw was a bandit picking up a bow I threw away because I disarmed him, and some guy in Fallout 3 running out of town and immediately getting killed by a Radscorpion after I conned him into fetching something for me.

But nutty stuff always seems to happen to other people. My cousin played Oblivion and I watched as he followed this guard who kept killing an animal every few minutes for meat. I've heard about people playing Fallout 3 and finding 3 out of the 5 Supermutant Behemoths were dead when they found them.