Why must people like you intentionally be difficult?
We're discussing how the first week of sales for a game on Wii cannot be used to gauge how well the game will do overall. One of the examples used is CoD: WaW. The reason it is used as an example is because it launched to just 62k sold in the first week. It has now sold more than 10 times that figure - 880k. The difference between launch and current sales is huge. Typically on a console if a game launches to just 62k for the first week it will have trouble selling over 200k lifetime. CoD:WaW will sell over 1.5 million lifetime.
Do you not understand how drastic that is and why it makes a good example for the topic at hand?
The rEVOLution is not being televised







