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forevercloud3000 said:
NiKKoM said:

O btw:

topic question was: I’m not sure if you are able to disclose this but will KZ2’s deferred rendering engine be available (leased) to other ps3 dev’s, 1st party or otherwise?

"I'm sure we would be willing to share tech with other first party developers, but it is not a matter of throwing our engine over the fence and wishing them luck with it. Our engine is built specifically for Killzone 2 and our tools-sets and not really set up for middleware and we would not have the resources to fully support other teams with it. Short answer, no."

Seb Downie - Producer - Guerrilla Games
http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&thread.id=129669&view=by_date_ascending&page=2

 

oh , you mean how Gears of War uses a slightly modified version of the UE to make it more suitable for that game in particular?

 

EDIT: O yea, btw

that was in 2006

 

Sure 2-2-2009 is 2006.... You just flip the 9 into a 6...


Poststamp is in the leftbottom corner...

 

 



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)