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forevercloud3000 said:
badgenome said:
forevercloud3000 said:
There is no proof that multiplatform games sell better then exclusives (for the fact of being multiplatform). I believe only one game so far this gen has sold more then it's exclusive counterparts and that is COD. DMC4,GTAIV, etc all sold less then their last iterations.

I realize you're still sore over FFXIII going multiplat and are at pains to find a reason why it's a bad thing, but surely, surely you don't truly believe this. Making your product available to a sizeable new market will always result in more sales (though not necessarily more profit, of course). Otherwise third parties could kill off their support for either the PS3 or 360 and be none the worse for it. In fact, if multiplatform games truly don't result in more sales, then third parties only succeed in increasing their development costs by about 10% by supporting both platforms (and doing a PC port as well in many cases).

By the way, according to VG Chartz, DMC 4 has outsold both 2 and 3.

 

Devil May Cry sold 2.77million

Devil May Cry 4 sold just under 2.50 million

By the definition of Multiplatform=More sales, DMC4 should have been blowing it's predecessors out the water, not struggling to pass them.

 

The truth is Multiplatform does not extend the userbase......it divides it. The idea that just because your game is on more systems that it is going to magically be more appealing is rediculous. I am not saying that some that did not have the chance to buy it becuase it was on a system they didnt have wont, I am saying that those people are few and far between, not even enough to warrent the famous "10%" increase in development costs.

And my point is backed by the sales figures of all the previously exclusive games that have gone Multiplatform.

Are you really comparing the sales of exclusive games for a console which had 100+ million users to sales of multiplatform games for two consoles with a combined install base of about 48 million (and quite some bit of overlap between them)?

There is a divided market, but this is because of two consoles with similar offerings. The only way for third party developers to reach both halves of that divided market is to make their games multiplatform.