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the key differentiator will be their input methods--there's not just one method of 'motion control'. I also wouldn't be surprised if at least one of them had stereoscopic 3D gaming as a standard.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."