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Malachi said:
Bodhesatva said:

Folks please note this: by GAAP (generally accepted accounting practices), Activision Blizzard made an enormous profit of 429 million last quarter, beating analyst expectations.

Actually, that by the Non-GAAP measurement, the 72 million net income loss is by the GAAP measurement.

 

 

 Thank you for the correction. As to your previous question: the answer is clearly "World of Warcraft." That's where "online game" actually makes a difference. For example, renewed subscriptions for a year would be deferred over the course of a year rather than immediately counted in full.



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