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Munkeh111 said:
@mm, but even with single platform development, I dont think SCE Studios are making a loss, maybe the fact that they have had really cheap games sell really well. LBP was developed for about $5m, and that has already brought in $60m if my calculations are right, which doesn't sound right

 

SCE is definitely profitable.  SCEWWS is probably one of the more profitable development houses out there, and is probably one of the more profitable parts of SCE as a whole.

My point was that even a publisher like SCE, who's games manage to perform excellently compared to the competition, manages to release a dud here and there. For other publishers, the amount of duds goes up, so that 20% figure is feasible.  Especially for a company like Sega.

And, as theRepublic said, third party games would need to sell even MORE than first party titles to break even.