Munkeh111 said: @mm, but even with single platform development, I dont think SCE Studios are making a loss, maybe the fact that they have had really cheap games sell really well. LBP was developed for about $5m, and that has already brought in $60m if my calculations are right, which doesn't sound right |
SCE is definitely profitable. SCEWWS is probably one of the more profitable development houses out there, and is probably one of the more profitable parts of SCE as a whole.
My point was that even a publisher like SCE, who's games manage to perform excellently compared to the competition, manages to release a dud here and there. For other publishers, the amount of duds goes up, so that 20% figure is feasible. Especially for a company like Sega.
And, as theRepublic said, third party games would need to sell even MORE than first party titles to break even.