By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kasz216 said:
theRepublic said:
I think that Munkeh111 is pretty close on this one.

If Killzone 2 sells over 2 million units, then it will be profitable.


I gotta really wonder though.... are that many games really getting canceled before they are made?  And i mean that many that are very far allong and spent a lot of money on resources, since the games getting canceled in the idea stage probably haven't cost that much.

Cause i mean otherwise, if profit targets are so low for one of the most expensive games this gen....

Why are all these companies losing their shirts?

I mean, with a  number like 2 million for a game this expensive.  The 20% of games released make a profit number doesn't jive.

You have to look at how many bombs are put out, though.  Look at FaceBreaker, which is under 200k between all platforms combined.

It's highly concieveable that only 20% of HD games don't make a profit, becuase the ones that don't make a profit aren't very well known, so we don't really hear about them.

Even Sony, whose games are generally the best selling titles on the ps3 (8 of the ps3's 26 million sellers are published by Sony - Heavenly Sword, Uncharted, R&C, GT5P, Resistance 1/2, MotorStorm, LBP are all million sellers, and MotorStorm 2, Socom, and Killzone 2 will soon be joining them) manages to release duds, like Folklore, Genji, Lair, and the NBA series.

Then you have companies like Sega that release as many profitable titles as Sony does unprofitable ones.