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ShadowSoldier said:
http://talkplaystation.com/the-cost-of-developing-the-big-games/


Killzone 2 costs 20M to make with a 40M budget which includes Advertising costs etc.

 

I'd say about 1.1 million copies needed, maybe 1.5? I am pretty sure it is going to make that amount of sales. I'd say it will be a decent return on the investment and worth the development. The issue with these HD costs is not that a game cannot make a profit, big releases can and do, its that the risk is a big risk on every project. And when one project fails it can easily erase the profits from a sucessful one + some.

Anyways, the site said it was since 2007 (game has been in development longer) and ithe article is a bit older, I expect the dev cost is really about 30 millionish.



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