I have it and think it is awesome. Here are a few of my issues with it.
Not using the IR pointer for projectile aiming. This is clearly a huge strength of the Wii remote and it gets ignored, you must aim with the control stick instead. It's not that bad since you aren't depending on a twitch reflex like you would in an action game, but this would have been super nice.
You are only able to move around the camera in ninja vision mode. It would have been really nice to move the camera around normally, even if it meant you weren't able to move while doing it.
It would be nice to have analog sensitivity determine move speed, instead of a two speed walk/run with button press.
Some of the motion stuff takes getting used to, but it almost always does. Sword fighting, for example, was overwhelming at first, but after a couple of fights you can get good at it.
If you have problems with "thrust", keep in mind that is measuring position distance of how close the remote is to the sensor bar, which means you have to be pointing at it in order to measure it. It is kinda silly to use this when you otherwise are not depending on pointing at the bar...
Really good game, though. Definitely worth it.
What if the Hokey Pokey really is what it's all about?







