Let's try looking at this a different way. The best books, movies, and art are generally considered to be timeless classics.
What makes a game a classic?
I'm not going to answer that question. It's too difficult for a short forum post. So, what doesn't make a game a classic? I say that graphics have very little to do with it. Just think about this short list:
Tetris: Graphics hardly matter at all.
Super Mario Bros: Better graphics does virtually nothing to change the gameplay. The formula was copied until 3D became the norm.
Super Mario 64: Time has not been kind to these early 3D games in the graphics department, but its still considered a classic. It is the gold standard for 3D platformers to this day.
The Legend of Zelda: Ocarina of Time: Same problem as SM64 in graphics, but this is still considered one of the best games of all time.
Crysis: Generally considered the best looking game right now. How will this game be remembered in 10 or 20 years? Probably not too well.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
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PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)







