| Sharky54 said: Only 88 MBs of ram shared?:O And I thought PS3 and 360 had low ram. |
The PS2 only had 32 MB of memory and the XBox had 64 MB, and when you're not dealing with the massive memory requirements of HD textures and highly detailed polygonal models you don't need that much memory. On top of this the Gamecube had hardware support for a wide variety of compression algorithms, which means that the Wii should be able to use its memory more efficiently.







