| Sharky54 said: @ Viper, maybe it was an early build. But that's what I found on good when i searched web of shadows wii lol @arnold dude I said before that hardcore games will sell better on the PS3/360/PC. I also understand they can dumb it down. But they rather not. Just recently with how well oblivion and fallout were received by the general public are they going into other projects. Look at their history. Only big budget games were their elder scrolls. the combo of selling more on the PC/360/PS3 and a better product means they are more likely to build a game around those platforms then around the Wii. Also Bethesda are so lazy. They cant even make sure the games look the same on all systems. In oblivion the PS3 version looks the best because they took the time to work on it. but they were too lazy to give the random updates to the PS3 that they gave 360 and the PC. and with fallout they were like "whatever" with whatever the PS3 and 360 versions looked like. In the end their "whatever" is still far better looking then what the wii can do. can we at least agree to that? |
Who here is saying that Wii games look just as good as PS3/360 games? Not really the point. The Wii's specifications is not stopping Bethesda from making their so called "hard core games" on the Wii. During the beginning of the Wii's lifespan, most publishers thought that their safe place was the PC/PS3/360 and omitted Wii games from their line-up using the "the Wii's not strong enough" excuse. I seem to remember that somebody got the Oblivion engine to run on the Wii (for sure the CoD4 engine did). Now, the Wii has proven itself with its strong sales and publishers are starting to rethink their strategy (Dead Space, anyone). Seeing that Bethesda has their little Wii development team, I'm sure in time they'll get an Oblivion style game out for the Wii. Maybe that's not true, but other publishers are certainly doing it, despite the technical limitations on the Wii.








