| dhummel said: Actually, "nothing" would be 0 frames of lag. " If you can't survive 0.167 seconds without pressing the trigger." Did you watch the video, read the comment, or use your common sense at all? I am not even sure what you are referring to. The fact is that you push the trigger button, and five frames later the screen indicates it has received your command. That is way too long. How is that realistic, anyways? Have you ever fired a gun? Is there a .167 second delay in reality? I know you wish people would stop whining. I wish people would stop blindly defending a game that has noticeable lag and claim that lagged aiming = realism. Halo 3, Resistance 2, the Call of Duty games, and even games like Half-life 2 and Crysis manage to have widely differing experiences and still have fun, crisp aiming and firing of weapons. Why mess with a winning mechanic that is fundamentally essential, that is, the screen does what I tell it to do when I tell it to do it. |
WOW. Just wow. 5 frames is way too long? You act like it's game breaking or something. You do notice how the guy in the video couldn't even notice the lag until he slowed down the video frame by frame.
Who is the one overblowing things now? It's not that serious, and if it is, it will get fixed.









