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@ Deneidez

200MB program


A 200 MB core game engine, that sounds bulky! Which one would you be talking about?

Even most full operating systems which are broken up in many small processes, with graphics and sound data aren't that big at their core.

If there's a clear demand someone will port some very high level inefficient for gaming programming languages onto the SPUs.

You can make Wouter van Oortmessen (aka Aardappel, famous for his many interesting programming and scripting languages) a solid proposal on why you would like to see this on the PS3. Provide good reasons why this would benefit the PS3 and him for doing so.

Here an interview with him at OSNews (I hooked him up for an interview with Eugenia):
http://www.osnews.com/story/169



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales