Garnett said:
Where the hell did that come from? "The RSX is a powerful GPU" "as it's only relatively weak" (Lol wut?) Again im not talking about Graphics. Are you serious? So flexible RAM = BAD? Is that a joke???????? It dosent matter how fast your memory is,You can only put 256 (actually less) in a game at once or your gonna lag,I realize its SLIGHTLY faster.
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Oh yea...
"One little change and you're out of memory. When it comes to PlayStation3, there's less memory to work with. We actually ended up hiring some from Sony to help us make our PS3 version. Fortunately, they are the same. We've been able to make sure that PC, 360 and PS3 versions are the same."
"Kennedy even stressed how hard Red Faction: Guerilla is pushing the current-gen technology and then says that the lack of memory on PlayStation3 causes a additional headache."
“I mean, to be honest, we are pushing the Xbox 360 and PlayStation3 to the limits,” he says. “I mean, not only has it been a balancing act making destruction work with the gameplay and making it all come together in a cohesive way that’s fun, but it’s been a balancing act getting the game to run on the systems.”
From Selnor "So there you have it. Again people on this site choose to find and nitpick partial events. When in reality the most probable reason they are looking at 720 is because the PS3 couldnt do anymore. They had a harder time with the PS3 because the memory is a worse situation."
from http://www.vgchartz.com/forum/thread.php?id=55476
So it sounds like the PS3 version is bringing both PC/360 versions down.







