By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@ Garnett

Did you just ignore my hole post? Were not talking about graphics were talking about the Processors.


And everyone knows the Cell is far more powerful than the Xenon.

A large part of the reason why the PS3 graphics system is more powerful is because of the Cell. The RSX is a powerful GPU but especially a good fit for the Cell, as it's only relatively weak at the uses where the Cell is far more powerful and flexible.

Another reason is the 360's memory layout, tiling is killig a lot of the 360's graphics potential.

No matter how much you DENY it,No matter what you SAY,No matter what EXCUSE you try to use,PS3 still only has 256mb for CPU.


Low latency is just as important and this is where the PS3 config is far more powerful. 256 MB of RAM to work with for the CPU is actually pretty huge.

You don't seem to understand why being able to move around data fast is very important and why this drags down memory requirements. Please take a look at the Neo Geo memory configuration, look at the games and compare them with PC games at the time together with their minimal memory requirements. You can learn a lot from looking at the past, I think it will be far more effective for you to research this yourself and come to your own conclusions.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales