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loved the post and there was a lot one can learn from it. However, the comparisons are weak in my opinion for the following reasons:

1) a tps should be compared to tps, since technically they are 2 different types of games.
2) vegitation is not required in kz2. It doesn't mean anything. I for one would like to see clowns, animals and rainbows in kz2 and geow, but we know it won't happen. It's irrelavant considering it is fully destroyed wore torn and blown city. (terminator in future scenes had no vegitation, it would have been nice but unneccessary.
3) to me, the graphics are about the end product. It's like magic or sfx- no one cares what they did to achieve it as long as the end product delivers.
4) uncharted should have been compared to geow since they are both tps, over the shoulder shooters. Uncharted has plenty of breath taking vegitation aswell as dark creepy sets.
5) it would be unfair to compare halo3 with kz2 but you could look at fallout3 and cod to compare to kz2 (fps).

I don't know why and the op may have a better understanding of this- but why do most fps have weaker graphics compared to 3rd person games?

As many of you may have read, uncharted 2 may knock kz2 for best graphics. It has vegitation and several different exotic locations and amazing scaled sets. Even the 1st uncharted was mind blowing and still is. I think with variation of sets and colours it even out does geow2. Could you please compare these 2 games since they are very alike in gameplay and share the same genre- tps over the shoulder shooter.

Thanks :)