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thekitchensink said:
Like Deathcape said, the real limit is the developer's ingenuity. A grand total of three Nintendo 64 games were greater than 40mb in size. Before that, not a single game on ANY Nintendo system was that large. And yet you still had long, epic games, like the Mario platformers, the Final Fantasies, the Zeldas--all the good stuff.

Also, I stopped believing storage size limits were an issue when I found out that they compressed a two-disc Playstation game onto a 64mb N64 cart (Resident Evil 2) with minimal quality loss.

 

No, no. Actually VC games are bigger than the original games, here are some examples:

Title---------------------------Original--------VC

Super Smash Bros......... [11.94 MB]---[45.95MB]

Legend of Zelda OOT..... [25.34 MB]---[44.79MB]

Star Fox 64........................ [10.13 MB]---[25.86MB]

Paper Mario....................... [21.60 MB]---[40.28MB]

The biggest Wiiware tittle is Final Fantasy My life as a King which requires for me, a 128KB user, to wait atleast 45 min to download its 42.91MB. So yes download speed is an issue. As i said not all the ppl has +1MB in boardband.  Also making a bigger game would require more space of your internal memory.