| Oyvoyvoyv said: Compared to shipments of earlier machines.
Wii: 61 weeks
DS - Launched December 04. Reached 26.8M shipped by September 06. Sold 20M a tad before that, so around 80 weeks. Gameboy Advance - Launched March 11th 2001, had 24M September 02. Probably made 20M around then, so ~ 80 weeks on the market. SNES - Launched November '91, reached 21M shipped 1st April '93. So sold 20M in may or so. Around 80 weeks.
PsP - Launched December 04. Reached 22.94M shipped by September 06. Around 90-95 weeks. Ps2 - Around 90 weeks.
PS3: 117 weeks
Playstation 1 - Launched December '94. Reached 22.5M by September 97. Probably sold 20M around then, so ~ 140 weeks. Nintendo 64. Launched June 1996, reached 23.1M shipped by March 1999. That's ~ 140 weeks. XBox 360: 141 weeks
Xbox 1 - Launched November 01. Reached 20.8M shipped by March 05, so around 180 weeks.
Gamecube - Launched September 01, reached 20.9M shipped by March 06. That's around 235 weeks. |
Good job, Oy, you made first 20mil performance comparison easier.
Absolute PS3 performance sits between PSOne and PS2, so not bad at all, but we must consider that now it has to cope with Wii's incredible performance and XB360 early launch, so, while staying on the market all the 10 years planned, end of life 100+million units sold goal won't be out of reach, it will need all Sony's commitment.
If MS has a 7 years plan, exceeding XB360 sales during the 4 years after its retirement, in case it's not possible before, wouldn't be either a dishonour or a bad thing, particularly considering that on top of SW profits, the last console's years give the higher profit margin on HW. And this, letting it think Sony is less dangerous, would make MS concentrate its aggressiveness against Nintendo, so Sony would have more room and quiet to make with PS4 an unexpected comeback just like Nintendo did with Wii.







