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Wow, this was actually the first thread I've read on this site that hit on so many bases that trying to summarize and conclude to anything is leaving me exhausted - 5 pages of squabbling and reckoning it's almost amazing if it wasn't sad. =(

What some people here are assuming or are putting off confuses me as well, I must be easily confused tonight. V_V

First off I'd like to say that HD games are ruining this industry, then on the other had wagglfied ports and innovative shovelware are also responsible for 99% of the growth that's resulting in the death of this industry.

So how to explain: I'm not one for star wars but let's it helps to cut to the chase.

First the HD Side: On this side theirs the PC/PS3/Xbox360 all of which support next gen console interfaces that promise to be a console but look like a home media hub, the games on them are expensive as hell to make but if it's a hit can send revenue through the roof and yield profitability just with a lower margin for profit (Less control over when profit is obtained on the part of the pub/dev). A hit on this end would clearly be Call of Duty 4, a miss on this end would be The Bourne Conspiracy (the developers were basically fired).

The Wii: This side consists of Wii/PC all of which support multimedia functions and are easly accesible. These systes support a multimedia interface while promising to be a gaming console, In the end similarly to above PC consumes this space while Wii has to be illegally modified to occupy this space; "this" being the media hub space. The games on this aren't cheap either I'm sure the average Joe can't find 2-10 million dollars in their pocket to make one of these games, however the games aren't nearly as expensive as HD games as they cost 1/3 to 1/4 (1/5) the cost of an HD game, this means a game like: Cooking Mama could be a hit and No More Heroes could be a miss, but No More Heroes could/will see a sequal. The games have a higher profit margin.

Ambitios Projects: So Shenmu is being made for the PC/PS3/Xbox360 with those respective systems as a minimum, a random number would be added by myself, so lets say the game costs 120 million dollars to develop, now lets say that lower end PC/Wii was to see Shenmu in a totally unrelated case, this game could cost from 30~40 million to develop is all he's saying. V_V

This is no longer disputable, I don't understand why there are 5 pages disputing something that is now on record.



I'm Unamerica and you can too.

The Official Huge Monster Hunter Thread: 



The Hunt Begins 4/20/2010 =D