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It sounds great, but in reality it's part of the problem. To get at a descent user-base and to recover the huge costs of development, devs have to add in an additional 10% cost. That 20 Million dollar game just went up to 22. Most companies would like it a lot more if they could save that 2 million and just have a game sell well on one system.



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.